GL015 SNES Map Music

"Get your good walking shoes on, pixelated adventurers! Great riches and honor await as you embark on this new somewhat cutesy journey!"

This loop was created as the backdrop for the map world/level selection screen of an SNES influenced game. The developers requested music that sit somewhere between the "ready for adventure" feel of some of the earlier Final Fantasy music, but with a modern edge of the type of music used in Pocket Fighter. All that coupled with the cutesy bright colors this game was visually based on made it a difficult order to fill. I tried to use rising somewhat leapy motifs in the synths to mimic what I would typically do with french horns in a "hero's theme". Typically I would add a timpani to some of the strong beats, and a militaristic snare drum clattering in the background, but this didn't fit the style of game. I had to straighten out what would normally be dotted 8th note/16th note rhythms so I could add a light breakbeat to the background. I then added a lofi soundfont of an electric guitar (to get some of that cheesy sampled SNES goodness) during the bridge section to give it a more rocky feel. It works, but I would like to approach this track again in the future with less rigid constraints. I think the melody would even work well at a very slow tempo in harmonized woodwinds or french horns with tremolo violins sustaining an upper pedal tone to create a sense of morose but courageous expectation. Perhaps in the near future...

As with all the things posted here, this is freely available for use in games and/or animation projects. It also works as a sort of demo of my style and abilities. I’m actively looking for new gigs, so if you enjoy anything here please get in touch to discuss some custom work.

I’ve provided separate intro/loop files for ease of editing. If you would like to use this royalty free loop, please message me.

GL015 SNES Map Music Files

GL014 Sneak Attack

“The dossier is heavily guarded even at night. You must infiltrate headquarters undetected and record the documents on this microfilm embedded in the frame of your eyeglasses, then rendezvous at the designated extraction point by 0700 hours. Good luck agent 014!”

This track was created for Pixel Hero - Prologue (which is seeking funding). The developers needed a ~1:00 sneaky spy theme for some of the covert missions. I love love love anything spy, detective, or noir themed, so I was happy to oblige.

As with all the things posted here, this is freely available for use in games and/or animation projects. It also works as a sort of demo of my style and abilities. I’m actively looking for new gigs, so if you like anything here please get in touch and we can discuss some custom work.

I’ve provided separate intro/loop files for ease of editing. If you would like to use this royalty free loop, please message me.

GL014 Sneak Attack Files

GL012 And Just Like That

“Ever wish you could _______? Well now you can! It’s simple…”

This track was created for tutorial videos for the Flipboard app. They needed something that was bouncy and light without being too dramatic or imposing. The challenge was to make this track go somewhere without building it in density, melodic complexity, or rhythmic syncopation. This is the first Game Loop that I’m including a stinger with. This punchy little ditty acts as the end of the track. Simply loop the piece as long as you’d like, and when you need the piece to end, cut the track and splice in the stinger. It should work anywhere.

Here’s one of the tutorials in action!

As with all the things posted here, this is freely available for use in games and/or animation projects. It also works as a sort of demo of my style and abilities. I’m actively looking for new gigs, so if you like anything here please get in touch and we can discuss some custom work.

I’ve provided separate intro/loop files for ease of editing. If you would like to use this royalty free loop, please message me.

GL012 And Just Like That Files

GL008 Cardboard Castles (Let’s Build a Fort)

I really like the way this one turned out. I’d set out to do something a little cutesy and innocent. As I was writing the initial melody, though, I started imagining a story about two best friends building a rocket ship out of cardboard and blasting off into imaginary outer space. I know the title references castles, not rockets, but alliteration makes for nicer names. Do you agree?

Initially I really wanted to establish a repeating harmonic progression and just stick with that the entire time (something that I feel works much better for this loop-type work), but once the story was set in my mind I couldn’t help but get a little dramatic. As always, it was a bit of a challenge trying to bring it back home again, but I think it works.

I’ve provided separate intro/loop files for ease of editing. If you would like to use this royalty free loop, please message me.

GL008 Cardboard Castles (Let’s Build a Fort) Files

GL003 League of Shadows 03

This is the third of three loops created for the iOS game, League of Shadows (previously known as Lord of Shadows). This was the “level loading” music.

I’ve provided separate intro/loop files for ease of editing. If you would like to use this free loop, please message me.

GL003 League of Shadows 03 Files