GL016 The Horror of Self

If you know me in real life, you probably know I absolutely adore early music. This piece borrows melodic sensibilities from Hildegard von Bingen - a female* composer noted for her ascending leaps of 4ths and 5ths. It's a melodic gesture that doesn't turn many heads today, but is something that wasn't really idiomatic for the 1100's.

This sketch came out of a personal low point. We work hard to succeed at doing the things we love, but sometimes a crack in our egotistical armor compromises structural integrity and everything comes crashing down. This short vignette is a lamentation of short-comings when your best is just not good enough.

The modal gestures are heavily influenced by Hildegard von Bingen, but the portamento violin takes its cues from appalachian music. The harmony is loosely based on Arvo Pärt's tintinnabulation technique, though I took liberties where I felt necessary. As part of an exercise, the tracks on this blog are typically written and produced quickly resulting in most being 2 minutes long or under. That said, this one keeps haunting me. I may release an extended version in the near future.

As with all the things posted here, this is freely available for use in games and/or animation projects. It also works as a sort of demo of my style and abilities. I’m actively looking for new gigs, so if you like anything here please get in touch and we can discuss some custom work. This piece isn't a loop, but I've provided files I think will be easy to work with. I've split the piece up into Drone/Violin I/Violin II files. This should make editing this piece for your project extraordinarily easy. I also provide the piece in its entirety. The track is short, but I think it says what it needs to say. If you would like to use this royalty free track please message me.

GGL016 The Horror of Self Files

*The composer's gender is noteworthy as females were largely marginalized in this era. Aside from creating breathtaking music, her work encompassed medicine, visual art, and literature. She's a fascinating individual.

GL011 Overcast Nostalgia

This was created for a game that needed something ambient and not specifically emotional in any sort of definitive way. To take this idea of ambiguity further, I created a patch in Max/Msp that would generate clusters of harmony from a specified pool of notes. Then two groups could be cross faded between each other creating a push and pull of meandering tonality. My hopes were that the key center could be heard as any of the distinct 7 pitchers, or at the very least, it would be difficult to tell whether it was centered around a major or minor mode.

The stuttering rhythm is from a stacked set of 5ths played in a piano. I took a single iteration with a long decay and make a patch to skip around the buffer creating unspecified syncopation. The stresses literally happen when the sound skips to an earlier part of the decay. The sounds used for the rhythmic ostinato was designed by hand with white noise and sine waves.

This piece was heavily influenced by the electro-acoustic work I was fond of during undergrad. At the time I was extremely interested in the work of the artists of 12k and Trente Oiseaux. For those in the know, this piece is an homage to Ryuichi Sakamoto and Alvo Noto’s Vrioon - an album that remains incredibly important to me to this day.

As with all the things posted here, this is freely available for use in games and/or animation projects. It also works as a sort of demo of my style and abilities. I’m actively looking for new gigs, so if you like anything here please get in touch and we can discuss some custom work.

I’ve provided separate intro/loop files for ease of editing. If you would like to use this royalty free loop, please message me.

GL011 Overcast Nostalgia Files