GL024 Act Now!

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This is a bouncy light orchestral jazz/pop track stereotypically used for 40's and 50's advertisements. It's light, fun, and kitschy, and believe it or not, incredibly challenging to produce. I spent weeks steeping my ears in the work of Les Baxter, Heinz Kiessling, Leroy Anderson, and Laurie Johnson in order to learn the ins and outs of kitsch string arrangement/orchestration. It's pretty dense stuff for what ends up ultimately being a musical joke.

Some of the flourishes in the woodwinds might be a bit distracting depending on the context of your film/game, but they're so idiomatic I couldn't bring myself to render a version without them. If it ends up being a problem, contact me and we can work something out.

This track includes the basics. I've rendered out full versions of the track as well as split intro/loop formats, and included a stinger in case you need to edit an ending into the middle. As always, uncompressed .wav are included along with 320kbps .mp3 files.

As with all the things posted here, this is freely available for use in games and/or animation projects. It also works as a sort of demo of my style and abilities. I’m actively looking for new gigs, so if you enjoy anything here please get in touch to discuss some custom work.

I’ve provided separate intro/loop files for ease of editing. If you would like to use this free loop, please message me for attribution requirements.

GL024 Act Now! Files

GL022 Seldom Spoken

Bells toll while fragments of forgotten memories drift through the air.

This one is melancholic, dark, and has religious overtones. It could be useful for particularly stark, poignant, or introspective scenes.

This track owe's it's bell-like quality to Arvo Pärt's tintinnabulation technique. The fragmented processed piano bits in the background were created with some custom software I put together in max/msp.

While I initially set out to create a loopable track, it ended up not feeling right by the time I was done writing. In an effort to make this track flexible for use in film, animation, games, etc, I did render out separated piano, processed piano, and bass stems, as well as include 2 different stingers to use as an "end" in case you need to stop the track before it comes to a natural conclusion.

As with all the things posted here, this is freely available for use in games and/or animation projects. It also works as a sort of demo of my style and abilities. I’m actively looking for new gigs, so if you enjoy anything here please get in touch to discuss some custom work.

I’ve provided separate intro/loop files for ease of editing. If you would like to use this free loop, please message me for attribution requirements.

GL022 Seldom Spoken Files