GL036 Isolation Waltz

This was written while feeling especially alienated during quarantine. This is a track for melancholic nostalgia - when pleasant past exchange makes you feel a little sad knowing that it's all in the past.

This track is available for scoring, and also acts as a demo of some of my stylistic capabilities. If you'd like to commission custom work, please get in touch. I'm always interested in new projects.

If you'd like to use this track, please message me for attribution requirements.

GL036 Isolation Waltz Files

"just like a ballerina" by shoobydooby is licensed with CC BY 2.0. To view a copy of this license, visit https://creativecommons.org/licenses/by/2.0/

GL022 Seldom Spoken

Bells toll while fragments of forgotten memories drift through the air.

This one is melancholic, dark, and has religious overtones. It could be useful for particularly stark, poignant, or introspective scenes.

This track owe's it's bell-like quality to Arvo Pärt's tintinnabulation technique. The fragmented processed piano bits in the background were created with some custom software I put together in max/msp.

While I initially set out to create a loopable track, it ended up not feeling right by the time I was done writing. In an effort to make this track flexible for use in film, animation, games, etc, I did render out separated piano, processed piano, and bass stems, as well as include 2 different stingers to use as an "end" in case you need to stop the track before it comes to a natural conclusion.

As with all the things posted here, this is freely available for use in games and/or animation projects. It also works as a sort of demo of my style and abilities. I’m actively looking for new gigs, so if you enjoy anything here please get in touch to discuss some custom work.

I’ve provided separate intro/loop files for ease of editing. If you would like to use this free loop, please message me for attribution requirements.

GL022 Seldom Spoken Files

GL011 Overcast Nostalgia

This was created for a game that needed something ambient and not specifically emotional in any sort of definitive way. To take this idea of ambiguity further, I created a patch in Max/Msp that would generate clusters of harmony from a specified pool of notes. Then two groups could be cross faded between each other creating a push and pull of meandering tonality. My hopes were that the key center could be heard as any of the distinct 7 pitchers, or at the very least, it would be difficult to tell whether it was centered around a major or minor mode.

The stuttering rhythm is from a stacked set of 5ths played in a piano. I took a single iteration with a long decay and make a patch to skip around the buffer creating unspecified syncopation. The stresses literally happen when the sound skips to an earlier part of the decay. The sounds used for the rhythmic ostinato was designed by hand with white noise and sine waves.

This piece was heavily influenced by the electro-acoustic work I was fond of during undergrad. At the time I was extremely interested in the work of the artists of 12k and Trente Oiseaux. For those in the know, this piece is an homage to Ryuichi Sakamoto and Alvo Noto’s Vrioon - an album that remains incredibly important to me to this day.

As with all the things posted here, this is freely available for use in games and/or animation projects. It also works as a sort of demo of my style and abilities. I’m actively looking for new gigs, so if you like anything here please get in touch and we can discuss some custom work.

I’ve provided separate intro/loop files for ease of editing. If you would like to use this royalty free loop, please message me.

GL011 Overcast Nostalgia Files